My first alla prima still life. Big shout out to @kaisamuelsdavis for the inspiration. Check out his feed.
This version has been around for a while so here’s an update. The parallax terrain scrolling preview demonstrates the terrain animation that will be applied when dev resumes. Currently the main project is in time-out while a crucial procedural dev-tool … Continue reading →
Auto-posted here from my Instagram
The name of the game and the details are a little hush, but this is for a game that attempts to bring the 4X space strategy of classic computer games like Master of Orion directly to the tabletop, simplifying the … Continue reading →